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The Making of MindAlex and MindAlexRemote
Scene Composer Lift Off
The art and simplicity of texture displacement
And then there was light
On our way to a new Game UI
ChaosTabs - Because I was dying for a simple descriptive data format
To Script or Not To Script, that is the question
A Rotating Cube, the Hello World of Ogre, Cegui and Lua
A game is not just a render loop, it is a state machine!
Setting up your pro development environment with Visual Studio C++
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Coding
The Making of MindAlex and MindAlexRemote
Scene Composer Lift Off
The art and simplicity of texture displacement
And then there was light
On our way to a new Game UI
ChaosTabs - Because I was dying for a simple descriptive data format
To Script or Not To Script, that is the question
A Rotating Cube, the Hello World of Ogre, Cegui and Lua
A game is not just a render loop, it is a state machine!
Setting up your pro development environment with Visual Studio C++
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